Up to now, this manual has only discussed MySQL++ in conjunction with the example programs that come with the library. This chapter covers the steps you need to take to incorporate MySQL++ into your own projects.
The first thing you have to do is include
mysql++.h
in each module
that uses MySQL++. In modules that use SSQLS v1, you also need to include
ssqls.h
.[23]
At this point, your project probably still won’t compile, and it certainly won’t link. The remaining steps are dependent on the operating system and tools you are using. The rest of this chapter is broken up into several sections, one for each major platform type. You can skip over the sections for platforms you don’t use.
If you don’t already have a project set up, open Visual Studio, say File | New | Project, then choose Visual C++ | MFC | MFC Application. Go through the wizard setting up the project as you see fit.
Once you have your project open, right click on your top-level executable in the Solution Explorer, choose Properties, and make the following changes. (Where it doesn’t specify Debug or Release, make the same change to both configurations.)
Append the following to C/C++ | General |
Additional Include Directories: C:\Program
Files\MySQL\MySQL Connector C 6.1\include,
C:\mysql++\include
Under C/C++ | Code Generation change “Runtime Library” to “Multi-threaded Debug DLL (/MDd)” for the Debug configuration. For the Release configuration, make it “Multi-threaded DLL (/MD)”.
For both Release and Debug builds, append the following
to Linker | General | Additional Library Directories:
C:\Program Files\MySQL\MySQL Connector C 6.1\lib,
C:\mysql++\lib
Connector/C does include debug libraries, but you will probably not need to use them.
Under Linker | Input add the following to
“Additional Dependencies” for the Debug
configuration: libmysql.lib wsock32.lib
mysqlpp_d.lib
...and then for the Release configuration:
libmysql.lib wsock32.lib
mysqlpp.lib
This difference is because MySQL++’s Debug
DLL and import library have a _d
suffix so you can have both in the same directory without
conflicts.
You may want to study
examples\vstudio\mfc\mfc.vcproj
to see this in action. Note that some of the paths will
be different, because it can use relative paths for
mysqlpp.dll
.
Before you start work on getting MySQL++ working with your
own program, you need to make some changes to the MySQL++ build
settings. Open mysqlpp.sln
, then right-click
on the mysqlpp target and select Properties. Make the following
changes for both the Debug and Release configurations:
Under Configuration Properties | General, change “Common Language Runtime support” to the /clr setting.
Under C/C++ | Code Generation, change “Enable C++ Exceptions” from “Yes (/EHsc)” to “Yes With SEH Exceptions (/EHa)”
If you have already built MySQL++, be sure to perform a
complete rebuild after changing these options. The compiler
will emit several C4835 warnings after making those changes,
which are harmless when using the DLL with a C++/CLI
program, but which warn of real problems when using it with
unmanaged C++. This is why MySQL++’s Windows installer
(install.hta
) offers the option to install
the CLR version into a separate directory; use it if you need
both managed and unmanaged versions installed!
For the same reason, you might give some thought about
where you install mysqlpp.dll
on your
end user’s machines when distributing your program.
My recommendation is to install it in the same directory as
the .exe
file that uses it, rather than
installing into a system directory where it could conflict
with a mysqlpp.dll
built with different
settings.
Once you have MySQL++ built with CLR support, open your program’s project. If you don’t already have a project set up, open Visual Studio, say File | New | Project, then choose Visual C++ | CLR | Windows Forms Application. Go through the wizard setting up the project as you see fit.
The configuration process isn’t much different from that for an MFC project, so go through the list above first. Then, make the following changes particular to .NET and C++/CLI:
Under Configuration Properties | General change the setting from /clr:pure to /clr. (You need mixed assembly support to allow a C++/CLI program to use a plain C++ library like MySQL++.)
For the Linker | Input settings, you
don’t need wsock32.lib
. The mere
fact that you’re using .NET takes care of that dependency
for you.
In the MFC instructions above, it said that you need to build it using the Multi-threaded DLL version of the C++ Runtime Library. That’s not strictly true for MFC, but it’s an absolute requirement for C++/CLI. See the Remarks in the MSDN article on the /clr switch for details.
You may want to study
examples\vstudio\wforms\wforms.vcproj
to see all this in action. Note that some of the
paths will be different, because it can use relative
paths for mysqlpp_d.dll
and
mysqlpp.dll
.
There are lots of ways to build programs on Unixy
platforms. We’ll cover just the most generic way
here, Makefile
s. We’ll use a very
simple example so it’s clear how to translate this
to more sophisticated build systems such as GNU Autotools or
Bakefile.
“Hello, world!” for MySQL++ might look something like this:
#include <mysql++.h> int main() { mysqlpp::String greeting("Hello, world!"); std::cout << greeting << std::endl; return 0; }
Here’s a Makefile
for building
that program:
CXXFLAGS := -I/usr/include/mysql -I/usr/local/include/mysql++ LDFLAGS := -L/usr/local/lib LDLIBS := -lmysqlpp -lmysqlclient EXECUTABLE := hello all: $(EXECUTABLE) clean: rm -f $(EXECUTABLE) *.o
The *FLAGS
lines are where all of the
assumptions about file and path names are laid out. Probably at
least one of these assumptions isn’t true for your system,
and so will require changing.
The trickiest line is the LDLIBS
one. MySQL++ programs need to get built against both the MySQL
and MySQL++ libraries, because MySQL++ is built on top of the
MySQL C API library[24]
If you’re building a threaded program, use
-lmysqlclient_r
instead of
-lmysqlclient
here. (See Section 7, “Using MySQL++ in a Multithreaded Program” for more details on building thread-aware
programs.)
On some systems, the order of libraries in the
LDLIBS
line is important: these linkers collect
symbols from right to left, so the rightmost library needs to
be the most generic. In this example, MySQL++ depends on MySQL,
so the MySQL C API library is rightmost.
You might need to add more libraries to the
LDLIBS
line. -lnsl
,
-lz
and -lm
are
common. If you study how MySQL++ itself gets built on your system,
you can see what it uses, and emulate that.
You may be wondering why we have used both
LDLIBS
and LDFLAGS
here. Some
Makefiles
you have seen collect both types
of flags in a single variable. That can work if the variable
is used in the right place in the link command. However, this
particular Makefile
is made with GNU make
in mind, and uses its standard rules implicitly. Those rules
are designed to use these two variables separately like this.
If you were writing your own compilation rules, you could write
them in such a way that you didn’t have to do this.
Beyond that, we have a pretty vanilla
Makefile
, thanks in large part to the fact
that the default make
rules are fine for
such a simple program.
The generic
Makefile
instructions above
cover most of what you need to know about using Makefiles on
OS X.
One thing that may trip you up on OS X is that it uses an
uncommon dynamic linkage system. The easiest way to cope with
this is to link your executables with the compiler, rather than
call ld
directly.
Another tricky bit on OS X is the concept of Universal
binaries. See README-Mac-OS-X.txt
for
details on building a Universal version of the MySQL++ library,
if you need one. By default, you only get a version tuned for
the system type you build it on.
The generic
Makefile
instructions above apply
to MinGW’s version of GNU make
as
well. You will have some differences due to the platform, so
here’s the adjusted Makefile
:
SHELL := $(COMSPEC) MYSQL_DIR := "c:/Program Files/MySQL/MySQL Connector C 6.1" CXXFLAGS := -I$(MYSQL_DIR)/include -Ic:/MySQL++/include LDFLAGS := -L$(MYSQL_DIR)/lib -Lc:/MySQL++/lib/MinGW LDLIBS := -lmysql -lmysqlpp EXECUTABLE := hello all: $(EXECUTABLE) clean: del $(EXECUTABLE)
Note that I’ve used del
instead of rm in the clean target. In
the past, at least, MinGW make
had some funny rules about whether commands in target
rules would get run with sh.exe
or with cmd.exe
. I can’t
currently get my installation of MinGW to do anything
but use sh.exe
by default, but that
may be because I have Cygwin installed, which provides
sh.exe
. This explains the first
line in the file, which overrides the default shell with
cmd.exe
, purely to get consistent
behavior across platforms. If you knew all your platforms
would have a better shell, you’d probably want to use
that instead.
Note the use of forward slashes in the path to the MySQL
Connector/C development files. GNU make
uses the backslash as an escape character, so you’d
have to double them if you’re unwilling to use forward
slashes.
As far as I can tell, the simplest way to build a C++ project
with Eclipse is to set up a Makefile
for it
as described above, then add an
external run configuration for your local make
tool. Get the project building from the command line with
make
, then go to Run | External Tools | Open
External Tools Dialog and add a new launch configuration.
For example, on my OS X system I use
/usr/bin/gnumake
for the program location
and pick the project root with the Browse Workspace button to
set the working directory.
[23] MySQL++ has many header
files, but the only one that isn’t intertwined with the rest is
ssqls.h
. mysql++.h
brings
in all of the others in the correct order. Some have tried to speed
their build times by finding a subset of MySQL++ headers to include,
but mysql++.h
already does as much of this as
is practical. MySQL++’s monolithic nature rules out finding
a true subset of the library headers.
[24] The MySQL C API library
is most commonly called libmysqlclient
on Unixy systems, though it is also known as Connector/C.